What we build
- Field and operations apps: scanning, offline-first data capture, background sync that survives warehouses and job sites.
- Customer-facing mobile products, from design system to store review.
- Desktop tooling for macOS and Windows where the browser is not enough: heavy data, hardware access, long-running local work.
- The invisible parts: crash reporting, release trains, staged rollouts, and the API contracts that keep versions compatible.
How we work
One team owns app and backend together. Splitting those across two vendors is where most mobile projects lose their schedule, because every contract change becomes a negotiation. Store submission, signing, and release automation are in the scope from the first week.